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Education App Cost Estimate

What is an education app?

An education application is a web, mobile, or desktop application that enables users to learn new skills. Education apps usually include some combination of textbooks, tutorials, quizzes and tests, homework assignments and grading tools. Learning apps often share many features with test prep apps and also have some similar features to other lifestyle apps, such as photo sharing apps. Popular education apps include Duolingo, Coursera, TED Education, and Khan Academy. Examples of education apps built with Crowdbotics:

What is the typical cost to build an education app?

An education app usually costs about $37,500 to build. However, the total cost can be as low as $25,000 or as high as $50,000. An education app with a low number of features (also known as a minimum viable product, or MVP) will be more affordable than an app that includes all intended functionality. For example, here are some previous education app price quotes from Crowdbotics:

How long does it take to build an education app?

An education app usually takes 600 hours to build. However, an education app can be built in as few as 133 hours, or in as many as 1333 hours. The exact timeline mostly depends on how complicated your specific app is. As a general rule, it will take longer if you require highly custom designs, niche features, complex logic, or non-standard release platforms. For example, some previous education apps build with Crowdbotics received the following hourly estimates:

Not seeing what you’re looking for?

Crowdbotics has quoted and built hundreds of applications for teams of all sizes. Browse our historical estimates by industry and app type to understand possible costs and considerations.

How to successfully grow your education application

A learning app should focus on creating a product that will be useful to a specific type of user. A user’s decision to download an education app is based primarily on their interest in the topic that the app teaches. For example, Khan Academy’s target audience is students who want to learn how to code. Therefore, they have tailored their content and platform features to support student learning, all while focusing on creating an engaging experience for learners.

Risks and challenges of building an education application

An app for an accredited education institution faces legal risk in the use of third-party sources (such as websites, books, or databases) and the possible misappropriation of intellectual property. It is important to take reasonable precautions to ensure that your app does not violate copyright or other IP rights. An app for a non-accredited institution will face legal risk in similar areas, but also with respect to accreditation and licensing requirements.